1#include "board.h"
2#include "common/settings.h"
3
4const char* ffDetectBoard(FFBoardResult* board) {
5 if (!ffSettingsGetAndroidProperty("ro.product.board", &board->name)) {
6 ffSettingsGetAndroidProperty("ro.board.platform", &board->name);
7 }
8 return nullptr;
9}