ohmu
·
2026-10-15
1extern "C" {
2#include "gamepad.h"
3}
4#include <Joystick.h>
5
6const char* ffDetectGamepad(FFlist* devices /* List of FFGamepadDevice */) {
7 BJoystick js;
8 for (int32 i = 0, n = js.CountDevices(); i < n; ++i) {
9 char name[B_OS_NAME_LENGTH];
10 if (js.GetDeviceName(i, name) == B_OK) {
11 FFGamepadDevice* device = FF_LIST_ADD(FFGamepadDevice, *devices);
12 ffStrbufInit(&device->serial);
13 ffStrbufInitS(&device->name, name);
14 device->battery = 0;
15 }
16 }
17 return nullptr;
18}